Dex Entry
#067 Machoke

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Name
| Machoke | |
| Goriky | |
| Machopeur | |
| Maschok |
Number
| 67 | 41 | 74 |
Flavor Text
| It always goes at its full power, but this very tough and durable Pokémon never gets tired. | |
| The muscles covering its body teem with power. Even when still, it exudes an amazing sense of strength. |
| Boosts Attack if there is a status problem. | |
| Ensures the Pokémon and its foe's attacks land. |
General
| 4 feet, 11 inches | ![]() |
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| 155.4 lbs | ||||
| 75% | HUMANSHAPE | |||
| 25% | ||||
| Superpower | GRAY | |||
| 5,120 | 70 | |||
| 90 | 146 | ||
| MEDIUM SLOW | 1,059,860 |
| None | ||
| None |
Stats
| 80 | 100 | 70 | 50 | 60 | 45 | |
| 364 | 329 | 263 | 219 | 241 | 208 | |
| 0 | 2 | 0 | 0 | 0 | 0 |
Level-Up Moves |
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|---|---|---|---|---|---|---|---|
| 1 | Low Kick | ![]() |
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1 | 100 | 20 | 0 |
| A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. | |||||||
| 1 | Leer | ![]() |
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0 | 100 | 30 | 0 |
| The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced. | |||||||
| 1 | Focus Energy | ![]() |
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0 | 0 | 30 | 0 |
| The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. | |||||||
| 7 | Focus Energy | ![]() |
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0 | 0 | 30 | 0 |
| The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. | |||||||
| 10 | Karate Chop | ![]() |
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50 | 100 | 25 | 0 |
| The foe is attacked with a sharp chop. It has a high critical-hit ratio. | |||||||
| 13 | Foresight | ![]() |
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0 | 0 | 40 | 0 |
| Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | |||||||
| 19 | Seismic Toss | ![]() |
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1 | 100 | 20 | 0 |
| The foe is thrown using the power of gravity. It inflicts damage equal to the user’s level. | |||||||
| 22 | Revenge | ![]() |
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60 | 100 | 10 | 0 |
| An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | |||||||
| 25 | Vital Throw | ![]() |
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70 | 0 | 10 | 0 |
| The user allows the foe to attack first. In return, this throw move is guaranteed not to miss. | |||||||
| 32 | Submission | ![]() |
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80 | 80 | 25 | 0 |
| The user grabs the foe and recklessly dives for the ground. It also hurts the user slightly. | |||||||
| 36 | Wake-Up Slap | ![]() |
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60 | 100 | 10 | 0 |
| This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however. | |||||||
| 40 | Cross Chop | ![]() |
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100 | 80 | 5 | 0 |
| The user delivers a double chop with its forearms crossed. It has a high critical-hit ratio. | |||||||
| 44 | Scary Face | ![]() |
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0 | 90 | 10 | 0 |
| The user frightens the foe with a scary face to sharply reduce its Speed stat. | |||||||
| 51 | DynamicPunch | ![]() |
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100 | 50 | 5 | 100 |
| The foe is punched with the user’s full, concentrated power. It confuses the foe if it hits. | |||||||
Technical and Hidden Machines |
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|---|---|---|---|---|---|---|---|
| TM01 | Focus Punch | ![]() |
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150 | 100 | 20 | 0 |
| The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | |||||||
| TM06 | Toxic | ![]() |
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0 | 85 | 10 | 0 |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||
| TM08 | Bulk Up | ![]() |
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0 | 0 | 20 | 0 |
| The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. | |||||||
| TM10 | Hidden Power | ![]() |
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1 | 100 | 15 | 0 |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||
| TM11 | Sunny Day | ![]() |
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0 | 0 | 5 | 0 |
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||
| TM17 | Protect | ![]() |
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0 | 0 | 10 | 0 |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||
| TM18 | Rain Dance | ![]() |
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0 | 0 | 5 | 0 |
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||
| TM21 | Frustration | ![]() |
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1 | 100 | 20 | 0 |
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||
| TM26 | Earthquake | ![]() |
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100 | 100 | 10 | 0 |
| The user sets off an earthquake that hits all the Pokémon in the battle. | |||||||
| TM27 | Return | ![]() |
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1 | 100 | 20 | 0 |
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||
| TM28 | Dig | ![]() |
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80 | 100 | 10 | 0 |
| The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |||||||
| TM31 | Brick Break | ![]() |
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75 | 100 | 15 | 0 |
| The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | |||||||
| TM32 | Double Team | ![]() |
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0 | 0 | 15 | 0 |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||
| TM35 | Flamethrower | ![]() |
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95 | 100 | 15 | 10 |
| The foe is scorched with an intense blast of fire. The target may also be left with a burn. | |||||||
| TM38 | Fire Blast | ![]() |
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120 | 85 | 5 | 10 |
| The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | |||||||
| TM39 | Rock Tomb | ![]() |
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50 | 80 | 10 | 100 |
| Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement. | |||||||
| TM42 | Facade | ![]() |
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70 | 100 | 20 | 0 |
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||
| TM43 | Secret Power | ![]() |
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70 | 100 | 20 | 30 |
| The user attacks with a secret power. Its added effects vary depending on the user’s environment. | |||||||
| TM44 | Rest | ![]() |
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0 | 0 | 10 | 0 |
| The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | |||||||
| TM45 | Attract | ![]() |
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0 | 100 | 15 | 0 |
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||
| TM46 | Thief | ![]() |
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40 | 100 | 10 | 0 |
| The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item. | |||||||
| TM52 | Focus Blast | ![]() |
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120 | 70 | 5 | 10 |
| The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def. | |||||||
| TM56 | Fling | ![]() |
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1 | 100 | 10 | 0 |
| The user flings its held item at the foe to attack. Its power and effects depend on the item. | |||||||
| TM58 | Endure | ![]() |
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0 | 0 | 10 | 0 |
| The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |||||||
| TM66 | Payback | ![]() |
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50 | 100 | 10 | 0 |
| If the user can use this attack after the foe attacks, its power is doubled. | |||||||
| TM78 | Captivate | ![]() |
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0 | 100 | 20 | 0 |
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||
| TM80 | Rock Slide | ![]() |
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75 | 90 | 10 | 30 |
| Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | |||||||
| TM82 | Sleep Talk | ![]() |
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0 | 0 | 10 | 0 |
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||
| TM83 | Natural Gift | ![]() |
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1 | 100 | 15 | 0 |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||
| TM84 | Poison Jab | ![]() |
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80 | 100 | 20 | 30 |
| The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. | |||||||
| TM87 | Swagger | ![]() |
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0 | 90 | 15 | 0 |
| The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | |||||||
| TM90 | Substitute | ![]() |
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0 | 0 | 10 | 0 |
| The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | |||||||
| HM04 | Strength | ![]() |
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80 | 100 | 15 | 0 |
| The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | |||||||
| HM06 | Rock Smash | ![]() |
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40 | 100 | 15 | 50 |
| The user slugs the foe with a shattering punch. It can also smash cracked boulders. | |||||||
| HM08 | Rock Climb | ![]() |
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90 | 85 | 20 | 20 |
| A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. | |||||||
Egg moves |
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|---|---|---|---|---|---|---|---|
| -- | Fire Punch | ![]() |
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75 | 100 | 15 | 10 |
| The foe is punched with a fiery fist. It may leave the target with a burn. | |||||||
| -- | Ice Punch | ![]() |
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75 | 100 | 15 | 10 |
| The foe is punched with an icy fist. It may leave the target frozen. | |||||||
| -- | ThunderPunch | ![]() |
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75 | 100 | 15 | 10 |
| The foe is punched with an electrified fist. It may leave the target with paralysis. | |||||||
| -- | Rolling Kick | ![]() |
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60 | 85 | 15 | 30 |
| The user cuts a quick spin and lashes out with a sharp kick. | |||||||
| -- | Counter | ![]() |
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1 | 100 | 20 | 0 |
| A retaliation move that counters any physical attack, inflicting double the damage taken. | |||||||
| -- | Meditate | ![]() |
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0 | 0 | 40 | 0 |
| The user meditates to awaken the power deep within its body and raise its Attack stat. | |||||||
| -- | Light Screen | ![]() |
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0 | 0 | 30 | 0 |
| A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||
| -- | Rock Slide | ![]() |
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75 | 90 | 10 | 30 |
| Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | |||||||
| -- | Encore | ![]() |
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0 | 100 | 5 | 0 |
| The user compels the foe to keep using only the move it last used for two to six turns. | |||||||
| -- | SmellingSalt | ![]() |
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60 | 100 | 10 | 0 |
| This attack inflicts double damage on a paralyzed foe. It also cures the foe’s paralysis, however. | |||||||
| -- | Close Combat | ![]() |
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120 | 100 | 5 | 0 |
| The user fights the foe in close without guarding itself. It also cuts the user’s Defense and Sp. Def. | |||||||
| -- | Bullet Punch | ![]() |
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40 | 100 | 30 | 0 |
| The user strikes with a tough punch as fast as a bullet. This move always goes first. | |||||||















