Dex Entry

#041 Zubat

pokemon art

Name

English Zubat
Japanese Zubat
French Nosferapti
German Zubat

Number

National Sinnoh Hoenn
41 28 63

Evolutions

-Level 22-
-Max Happiness-

Flavor Text


Heart Gold While flying, it constantly emits ultrasonic waves from its mouth to check its surroundings.
Soul Silver Capable of flying safely in dark places, it emits ultrasonic cries to check for any obstacles.

Ability

Inner FocusThe Pokémon is protected from flinching.

General

Height 2 feet, 7 inches Type POISON
Weight 16.5 lbs POISON
Gender Ratio Male 50% Egg Groups FLYING
Female 50%
Species Bat Color Group PURPLE
Steps to Hatch 3,840 Base Happiness 70
Catch Rate 255 Experience Obtained 54
Experience Rate MEDIUM FAST Level 100 Experience 1,000,000
Wild Hold Items 5% None
50% None

Stats

HP Attack Defense Special Attack Special Defense Speed
Base Stats 40 45 35 30 40 55
Max Stats 284 208 186 175 197 230
EVs Obtained 0 0 0 0 0 1

Level-Up Moves

Level Name Type Category Power Accuracy Power Points % Effect
Description
1 Leech Life BUG Physical 20 100 15 0
A blood-draining attack. The user’s HP is restored by half the damage taken by the target.

5 Supersonic NORMAL Other 0 55 20 0
The user generates odd sound waves from its body. It may confuse the target.

9 Astonish GHOST Physical 30 100 15 30
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.

13 Bite DARK Physical 60 100 25 30
The foe is bitten with viciously sharp fangs. It may make the target flinch.

17 Wing Attack FLYING Physical 60 100 35 0
The foe is struck with large, imposing wings spread wide to inflict damage.

21 Confuse Ray GHOST Other 0 100 10 0
The foe is exposed to a sinister ray that triggers confusion.

25 Air Cutter FLYING Special 55 95 25 0
The user launches razorlike wind to slash the foe. It has a high critical-hit ratio.

29 Mean Look NORMAL Other 0 0 5 0
The user affixes the foe with a dark, arresting look. The target becomes unable to flee.

33 Poison Fang POISON Physical 50 100 15 30
The user bites the foe with toxic fangs. It may also leave the foe badly poisoned.

37 Haze ICE Other 0 0 30 0
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

41 Air Slash FLYING Special 75 95 20 30
The user attacks with a blade of air that slices even the sky. It may also make the target flinch.

Technical and Hidden Machines

TM/HM Name Type Category Power Accuracy Power Points % Effect
Description
TM06 Toxic POISON Other 0 85 10 0
A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10 Hidden Power NORMAL Special 1 100 15 0
A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11 Sunny Day FIRE Other 0 0 5 0
The user intensifies the sun for five turns, powering up Fire-type moves.

TM12 Taunt DARK Other 0 100 20 0
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.

TM17 Protect NORMAL Other 0 0 10 0
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18 Rain Dance WATER Other 0 0 5 0
The user summons a heavy rain that falls for five turns, powering up Water- type moves.

TM19 Giga Drain GRASS Special 60 100 10 0
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

TM21 Frustration NORMAL Physical 1 100 20 0
A full-power attack that grows more powerful the less the user likes its Trainer.

TM27 Return NORMAL Physical 1 100 20 0
A full-power attack that grows more powerful the more the user likes its Trainer.

TM30 Shadow Ball GHOST Special 80 100 15 20
The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat.

TM32 Double Team NORMAL Other 0 0 15 0
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM36 Sludge Bomb POISON Special 90 100 10 30
The user attacks by hurling filthy sludge at the foe. It may also poison the target.

TM40 Aerial Ace FLYING Physical 60 0 20 0
The user confounds the foe with speed, then slashes. The attack lands without fail.

TM41 Torment DARK Other 0 100 15 0
The user torments and enrages the foe, making it incapable of using the same move twice in a row.

TM42 Facade NORMAL Physical 70 100 20 0
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

TM43 Secret Power NORMAL Physical 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user’s environment.

TM44 Rest PSYCHIC Other 0 0 10 0
The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45 Attract NORMAL Other 0 100 15 0
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.

TM46 Thief DARK Physical 40 100 10 0
The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.

TM47 Steel Wing STEEL Physical 70 90 25 10
The foe is hit with wings of steel. It may also raise the user’s Defense stat.

TM49 Snatch DARK Other 0 0 10 0
The user steals the effects of any healing or status- changing move the foe attempts to use.

TM51 Roost FLYING Other 0 0 10 0
The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

TM58 Endure NORMAL Other 0 0 10 0
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.

TM66 Payback DARK Physical 50 100 10 0
If the user can use this attack after the foe attacks, its power is doubled.

TM78 Captivate NORMAL Other 0 100 20 0
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

TM82 Sleep Talk NORMAL Other 0 0 10 0
While it is asleep, the user randomly uses one of the moves it knows.

TM83 Natural Gift NORMAL Physical 1 100 15 0
The user draws power to attack by using its held Berry. The Berry determines its type and power.

TM87 Swagger NORMAL Other 0 90 15 0
The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.

TM88 Pluck FLYING Physical 60 100 20 0
The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.

TM89 U-turn BUG Physical 70 100 20 0
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM90 Substitute NORMAL Other 0 0 10 0
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

HM02 Fly FLYING Physical 90 95 15 0
The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.

HM05 Defog FLYING Other 0 0 15 0
Obstacles are moved, reducing the foe’s evasion stat. It can also be used to clear deep fog, etc.

Egg moves

Level Name Type Category Power Accuracy Power Points % Effect
Description
-- Gust FLYING Special 40 100 35 0
A gust of wind is whipped up by wings and launched at the foe to inflict damage.

-- Whirlwind NORMAL Other 0 100 20 0
The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.

-- Hypnosis PSYCHIC Other 0 70 20 0
The user employs hypnotic suggestion to make the target fall into a deep sleep.

-- Quick Attack NORMAL Physical 40 100 30 0
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.

-- Curse ??? Other 0 0 10 0
A move that works differently for the Ghost type than for all the other types.

-- Faint Attack DARK Physical 60 0 20 0
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.

-- Pursuit DARK Physical 40 100 20 0
An attack move that inflicts double damage if used on a foe that is switching out of battle.

-- Brave Bird FLYING Physical 120 100 15 0
The user tucks in its wings and charges from a low altitude. The user also takes serious damage.

-- Nasty Plot DARK Other 0 0 20 0
The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk.

-- Zen Headbutt PSYCHIC Physical 80 90 15 20
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.

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