Dex Entry
#334 Altaria

Flavor Text
Heart Gold |
It flies gracefully through the sky. Its melodic humming makes you feel like you’re in a dream. |
Soul Silver |
It flies gracefully through the sky. Its melodic humming makes you feel like you’re in a dream. |
Name
English |
Altaria |
Japanese |
Tyltalis |
French |
Altaria |
German |
Altaria |
Number
National |
Sinnoh |
Hoenn |
| 334 | 122 |
Sprites
|
|
|
General
Height |
3 feet, 7 inches | Type |
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Weight |
45.4 lbs |
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Gender Ratio |
Male |
50% | Egg Groups |
FLYING |
Female |
50% | DRAGON | ||
Species |
Humming | Color Group |
BLUE | |
Steps to Hatch |
5,120 | Base Happiness |
70 | |
Catch Rate |
45 | Experience Obtained |
188 |
Experience Rate |
ERRATIC | Level 100 Experience |
600,000 |
Wild Hold Items |
5% |
None |
50% |
None |
Natural Cure | All status problems are healed upon switching out. |
Stats
HP |
Attack |
Defense |
Special Attack |
Special Defense |
Speed |
|
Base Stats |
75 | 70 | 90 | 70 | 105 | 80 |
Max Stats |
354 | 263 | 307 | 263 | 340 | 285 |
EVs Obtained |
0 | 0 | 0 | 0 | 2 | 0 |
Moves
Level-Up Moves |
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|---|---|---|---|---|---|---|---|
Level |
Name |
Type |
Category |
Power |
Accuracy |
Power Points |
% Effect |
Description |
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| 1 | Pluck | ![]() |
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60 | 100 | 20 | 0 |
| The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. | |||||||
| 1 | Peck | ![]() |
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35 | 100 | 35 | 0 |
| The foe is jabbed with a sharply pointed beak or horn. | |||||||
| 1 | Growl | ![]() |
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0 | 100 | 40 | 0 |
| The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered. | |||||||
| 1 | Astonish | ![]() |
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30 | 100 | 15 | 30 |
| The user attacks the foe while shouting in a startling fashion. It may also make the target flinch. | |||||||
| 1 | Sing | ![]() |
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0 | 55 | 15 | 0 |
| A soothing lullaby is sung in a calming voice that puts the foe into a deep slumber. | |||||||
| 5 | Astonish | ![]() |
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30 | 100 | 15 | 30 |
| The user attacks the foe while shouting in a startling fashion. It may also make the target flinch. | |||||||
| 9 | Sing | ![]() |
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0 | 55 | 15 | 0 |
| A soothing lullaby is sung in a calming voice that puts the foe into a deep slumber. | |||||||
| 13 | Fury Attack | ![]() |
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15 | 85 | 20 | 0 |
| The foe is jabbed repeatedly with a horn or beak two to five times in a row. | |||||||
| 18 | Safeguard | ![]() |
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0 | 0 | 25 | 0 |
| The user creates a protective field that prevents status problems for five turns. | |||||||
| 23 | Mist | ![]() |
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0 | 0 | 30 | 0 |
| The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. | |||||||
| 28 | Take Down | ![]() |
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90 | 85 | 20 | 0 |
| A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | |||||||
| 32 | Natural Gift | ![]() |
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1 | 100 | 15 | 0 |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||
| 35 | DragonBreath | ![]() |
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60 | 100 | 20 | 30 |
| The user exhales a mighty gust that inflicts damage. It may also paralyze the target. | |||||||
| 39 | Dragon Dance | ![]() |
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0 | 0 | 20 | 0 |
| The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. | |||||||
| 46 | Refresh | ![]() |
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0 | 0 | 20 | 0 |
| The user rests to cure itself of a poisoning, burn, or paralysis. | |||||||
| 54 | Dragon Pulse | ![]() |
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90 | 100 | 10 | 0 |
| The foe is attacked with a shock wave generated by the user’s gaping mouth. | |||||||
| 62 | Perish Song | ![]() |
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0 | 0 | 5 | 0 |
| Any Pokémon that hears this song faints in three turns unless it switches out of battle. | |||||||
| 70 | Sky Attack | ![]() |
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140 | 90 | 5 | 30 |
| A second-turn attack move with a high critical-hit ratio. It may also make the target flinch. | |||||||
Technical and Hidden Machines |
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|---|---|---|---|---|---|---|---|
TM/HM |
Name |
Type |
Category |
Power |
Accuracy |
Power Points |
% Effect |
Description |
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| TM02 | Dragon Claw | ![]() |
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80 | 100 | 15 | 0 |
| The user slashes the foe with huge, sharp claws. | |||||||
| TM05 | Roar | ![]() |
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0 | 100 | 20 | 0 |
| The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | |||||||
| TM06 | Toxic | ![]() |
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0 | 85 | 10 | 0 |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||
| TM10 | Hidden Power | ![]() |
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1 | 100 | 15 | 0 |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||
| TM11 | Sunny Day | ![]() |
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0 | 0 | 5 | 0 |
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||
| TM13 | Ice Beam | ![]() |
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95 | 100 | 10 | 10 |
| The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||
| TM15 | Hyper Beam | ![]() |
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150 | 90 | 5 | 0 |
| The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||
| TM17 | Protect | ![]() |
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0 | 0 | 10 | 0 |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||
| TM18 | Rain Dance | ![]() |
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0 | 0 | 5 | 0 |
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||
| TM20 | Safeguard | ![]() |
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0 | 0 | 25 | 0 |
| The user creates a protective field that prevents status problems for five turns. | |||||||
| TM21 | Frustration | ![]() |
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1 | 100 | 20 | 0 |
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||
| TM22 | SolarBeam | ![]() |
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120 | 100 | 10 | 0 |
| A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||
| TM23 | Iron Tail | ![]() |
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100 | 75 | 15 | 30 |
| The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat. | |||||||
| TM26 | Earthquake | ![]() |
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100 | 100 | 10 | 0 |
| The user sets off an earthquake that hits all the Pokémon in the battle. | |||||||
| TM27 | Return | ![]() |
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1 | 100 | 20 | 0 |
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||
| TM32 | Double Team | ![]() |
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0 | 0 | 15 | 0 |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||
| TM35 | Flamethrower | ![]() |
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95 | 100 | 15 | 10 |
| The foe is scorched with an intense blast of fire. The target may also be left with a burn. | |||||||
| TM38 | Fire Blast | ![]() |
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120 | 85 | 5 | 10 |
| The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | |||||||
| TM40 | Aerial Ace | ![]() |
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60 | 0 | 20 | 0 |
| The user confounds the foe with speed, then slashes. The attack lands without fail. | |||||||
| TM42 | Facade | ![]() |
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70 | 100 | 20 | 0 |
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||
| TM43 | Secret Power | ![]() |
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70 | 100 | 20 | 30 |
| The user attacks with a secret power. Its added effects vary depending on the user’s environment. | |||||||
| TM44 | Rest | ![]() |
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0 | 0 | 10 | 0 |
| The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | |||||||
| TM45 | Attract | ![]() |
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0 | 100 | 15 | 0 |
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||
| TM46 | Thief | ![]() |
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40 | 100 | 10 | 0 |
| The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item. | |||||||
| TM47 | Steel Wing | ![]() |
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70 | 90 | 25 | 10 |
| The foe is hit with wings of steel. It may also raise the user’s Defense stat. | |||||||
| TM51 | Roost | ![]() |
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0 | 0 | 10 | 0 |
| The user lands and rests its body. It restores the user’s HP by up to half of its max HP. | |||||||
| TM58 | Endure | ![]() |
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0 | 0 | 10 | 0 |
| The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |||||||
| TM59 | Dragon Pulse | ![]() |
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90 | 100 | 10 | 0 |
| The foe is attacked with a shock wave generated by the user’s gaping mouth. | |||||||
| TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | 0 |
| The user charges at the foe using every bit of its power. The user must rest on the next turn. | |||||||
| TM77 | Psych Up | ![]() |
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0 | 0 | 10 | 0 |
| The user hypnotizes itself into copying any stat change made by the foe. | |||||||
| TM78 | Captivate | ![]() |
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0 | 100 | 20 | 0 |
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||
| TM82 | Sleep Talk | ![]() |
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0 | 0 | 10 | 0 |
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||
| TM83 | Natural Gift | ![]() |
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1 | 100 | 15 | 0 |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||
| TM85 | Dream Eater | ![]() |
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100 | 100 | 15 | 0 |
| An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP. | |||||||
| TM87 | Swagger | ![]() |
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0 | 90 | 15 | 0 |
| The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | |||||||
| TM88 | Pluck | ![]() |
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60 | 100 | 20 | 0 |
| The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. | |||||||
| TM90 | Substitute | ![]() |
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0 | 0 | 10 | 0 |
| The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | |||||||
| HM02 | Fly | ![]() |
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90 | 95 | 15 | 0 |
| The user soars, then strikes on the second turn. It can also be used for flying to any familiar town. | |||||||
| HM06 | Rock Smash | ![]() |
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40 | 100 | 15 | 50 |
| The user slugs the foe with a shattering punch. It can also smash cracked boulders. | |||||||
Egg moves |
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|---|---|---|---|---|---|---|---|
Level |
Name |
Type |
Category |
Power |
Accuracy |
Power Points |
% Effect |
Description |
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| -- | Agility | ![]() |
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0 | 0 | 30 | 0 |
| The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | |||||||
| -- | Rage | ![]() |
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20 | 100 | 20 | 0 |
| While this move is in use, it gains attack power each time the user is hit in battle. | |||||||
| -- | Haze | ![]() |
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0 | 0 | 30 | 0 |
| The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | |||||||
| -- | Pursuit | ![]() |
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40 | 100 | 20 | 0 |
| An attack move that inflicts double damage if used on a foe that is switching out of battle. | |||||||
| -- | FeatherDance | ![]() |
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0 | 100 | 15 | 0 |
| The user covers the foe with a mass of down that sharply lowers the Attack stat. | |||||||
| -- | Dragon Rush | ![]() |
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100 | 75 | 10 | 20 |
| The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch. | |||||||
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