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Dex Entry

#348 Armaldo

pokemon art

Flavor Text


Heart Gold
Its enormous, retractable claws can cut through most anything. Its entire body is clad in sturdy plates.
Soul Silver
Its enormous, retractable claws can cut through most anything. Its entire body is clad in sturdy plates.

Name

English
Armaldo
Japanese
Armaldo
French
Armaldo
German
Armaldo

Number

National
Sinnoh
Hoenn
348 136

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Sprites

Evolutions

== Level 40 ==>

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General

Height
4 feet, 11 inches
Type
ROCK
Weight
150.4 lbs ROCK
Gender Ratio
Male
87.5%
Egg Groups
WATER 3
Female
12.5%
Species
Plate
Color Group
GRAY
Steps to Hatch
7,680
Base Happiness
70
Catch Rate
45
Experience Obtained
199
Experience Rate
ERRATIC
Level 100 Experience
600,000
Wild Hold Items
5%
None
50%
None

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Ability

Battle Armor
The Pokémon is protected against critical hits.

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Stats

HP
Attack
Defense
Special Attack
Special Defense
Speed
Base Stats
75 125 100 70 80 45
Max Stats
354 384 329 263 285 208
EVs Obtained
0 2 0 0 0 0

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Moves

Level-Up Moves TM Moves Egg Moves

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Level-Up Moves

Level
Name
Type
Category
Power
Accuracy
Power Points
% Effect
Description
1 Scratch NORMAL Physical 40 100 35 0
Hard, pointed, and sharp claws rake the foe to inflict damage.

1 Harden NORMAL Other 0 0 30 0
The user stiffens all the muscles in its body to raise its Defense stat.

1 Mud Sport GROUND Other 0 0 15 0
The user covers itself with mud. It weakens Electric- type moves while the user is in the battle.

1 Water Gun WATER Special 40 100 25 0
The foe is blasted with a forceful shot of water.

7 Mud Sport GROUND Other 0 0 15 0
The user covers itself with mud. It weakens Electric- type moves while the user is in the battle.

13 Water Gun WATER Special 40 100 25 0
The foe is blasted with a forceful shot of water.

19 Metal Claw STEEL Physical 50 95 35 10
The foe is raked with steel claws. It may also raise the user’s Attack stat.

25 Protect NORMAL Other 0 0 10 0
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

31 AncientPower ROCK Special 60 100 5 10
The user attacks with a prehistoric power. It may also raise all the user’s stats at once.

37 Fury Cutter BUG Physical 10 95 20 0
The foe is slashed with scythes or claws. Its power increases if it hits in succession.

46 Slash NORMAL Physical 70 100 20 0
The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.

55 Rock Blast ROCK Physical 25 80 10 0
The user hurls hard rocks at the foe. Two to five rocks are launched in quick succession.

67 Crush Claw NORMAL Physical 75 95 10 50
The user slashes the foe with hard and sharp claws. It may also lower the target’s Defense.

73 X-Scissor BUG Physical 80 100 15 0
The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.

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Technical and Hidden Machines

TM/HM
Name
Type
Category
Power
Accuracy
Power Points
% Effect
Description
TM03 Water Pulse WATER Special 60 100 20 20
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.

TM06 Toxic POISON Other 0 85 10 0
A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10 Hidden Power NORMAL Special 1 100 15 0
A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11 Sunny Day FIRE Other 0 0 5 0
The user intensifies the sun for five turns, powering up Fire-type moves.

TM15 Hyper Beam NORMAL Special 150 90 5 0
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17 Protect NORMAL Other 0 0 10 0
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM21 Frustration NORMAL Physical 1 100 20 0
A full-power attack that grows more powerful the less the user likes its Trainer.

TM23 Iron Tail STEEL Physical 100 75 15 30
The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat.

TM26 Earthquake GROUND Physical 100 100 10 0
The user sets off an earthquake that hits all the Pokémon in the battle.

TM27 Return NORMAL Physical 1 100 20 0
A full-power attack that grows more powerful the more the user likes its Trainer.

TM28 Dig GROUND Physical 80 100 10 0
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM31 Brick Break FIGHTING Physical 75 100 15 0
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.

TM32 Double Team NORMAL Other 0 0 15 0
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM37 Sandstorm ROCK Other 0 0 10 0
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.

TM39 Rock Tomb ROCK Physical 50 80 10 100
Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement.

TM40 Aerial Ace FLYING Physical 60 0 20 0
The user confounds the foe with speed, then slashes. The attack lands without fail.

TM42 Facade NORMAL Physical 70 100 20 0
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

TM43 Secret Power NORMAL Physical 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user’s environment.

TM44 Rest PSYCHIC Other 0 0 10 0
The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45 Attract NORMAL Other 0 100 15 0
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.

TM54 False Swipe NORMAL Physical 40 100 40 0
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.

TM58 Endure NORMAL Other 0 0 10 0
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.

TM68 Giga Impact NORMAL Physical 150 90 5 0
The user charges at the foe using every bit of its power. The user must rest on the next turn.

TM69 Rock Polish ROCK Other 0 0 20 0
The user polishes its body to reduce drag. It can sharply raise the Speed stat.

TM71 Stone Edge ROCK Physical 100 80 5 0
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.

TM75 Swords Dance NORMAL Other 0 0 30 0
A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

TM76 Stealth Rock ROCK Other 0 0 20 0
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.

TM78 Captivate NORMAL Other 0 100 20 0
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

TM80 Rock Slide ROCK Physical 75 90 10 30
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.

TM81 X-Scissor BUG Physical 80 100 15 0
The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.

TM82 Sleep Talk NORMAL Other 0 0 10 0
While it is asleep, the user randomly uses one of the moves it knows.

TM83 Natural Gift NORMAL Physical 1 100 15 0
The user draws power to attack by using its held Berry. The Berry determines its type and power.

TM87 Swagger NORMAL Other 0 90 15 0
The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.

TM90 Substitute NORMAL Other 0 0 10 0
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM91 Flash Cannon STEEL Special 80 100 10 10
The user gathers all its light energy and releases it at once. It may also lower the foe’s Sp. Def stat.

HM01 Cut NORMAL Physical 50 95 30 0
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.

HM04 Strength NORMAL Physical 80 100 15 0
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.

HM06 Rock Smash FIGHTING Physical 40 100 15 50
The user slugs the foe with a shattering punch. It can also smash cracked boulders.

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Egg moves

Level
Name
Type
Category
Power
Accuracy
Power Points
% Effect
Description
-- Swords Dance NORMAL Other 0 0 30 0
A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

-- Sand-Attack GROUND Other 0 100 15 0
Sand is hurled in the foe’s face, reducing its accuracy.

-- Screech NORMAL Other 0 85 40 0
An earsplitting screech is emitted to sharply reduce the foe’s Defense stat.

-- Rock Slide ROCK Physical 75 90 10 30
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.

-- Rapid Spin NORMAL Physical 20 100 40 0
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.

-- Knock Off DARK Physical 20 100 20 0
The user slaps down the foe’s held item, preventing the item from being used during the battle.

-- Cross Poison POISON Physical 70 100 20 10
A slashing attack that may also leave the target poisoned. It has a high critical-hit ratio.

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