Dex Entry
#339 Barboach

Flavor Text
Heart Gold |
BARBOACH uses its whiskers to taste things just as a person uses his or her tongue to taste things. |
Soul Silver |
BARBOACH uses its whiskers to taste things just as a person uses his or her tongue to taste things. |
Name
English |
Barboach |
Japanese |
Dojoach |
French |
Barloche |
German |
Schmerbe |
Number
National |
Sinnoh |
Hoenn |
| 339 | 80 | 127 |
Sprites
|
|
|
General
Height |
1 feet, 4 inches | Type |
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Weight |
4.2 lbs |
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Gender Ratio |
Male |
50% | Egg Groups |
WATER 2 |
Female |
50% | |||
Species |
Whiskers | Color Group |
GRAY | |
Steps to Hatch |
5,120 | Base Happiness |
70 | |
Catch Rate |
190 | Experience Obtained |
92 |
Experience Rate |
MEDIUM FAST | Level 100 Experience |
1,000,000 |
Wild Hold Items |
5% |
None |
50% |
None |
Oblivious | Prevents the Pokémon from becoming infatuated. |
Anticipation | Senses the foe's dangerous moves. |
Stats
HP |
Attack |
Defense |
Special Attack |
Special Defense |
Speed |
|
Base Stats |
50 | 48 | 43 | 46 | 41 | 60 |
Max Stats |
304 | 215 | 204 | 211 | 200 | 241 |
EVs Obtained |
1 | 0 | 0 | 0 | 0 | 0 |
Moves
Level-Up Moves |
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|---|---|---|---|---|---|---|---|
Level |
Name |
Type |
Category |
Power |
Accuracy |
Power Points |
% Effect |
Description |
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| 1 | Mud-Slap | ![]() |
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20 | 100 | 10 | 100 |
| The user hurls mud in the foe’s face to inflict damage and lower its accuracy. | |||||||
| 6 | Mud Sport | ![]() |
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0 | 0 | 15 | 0 |
| The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. | |||||||
| 6 | Water Sport | ![]() |
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0 | 0 | 15 | 0 |
| The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. | |||||||
| 10 | Water Gun | ![]() |
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40 | 100 | 25 | 0 |
| The foe is blasted with a forceful shot of water. | |||||||
| 14 | Mud Bomb | ![]() |
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65 | 85 | 10 | 30 |
| The user launches a hard-packed mud ball to attack. It may also lower the target’s accuracy. | |||||||
| 18 | Amnesia | ![]() |
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0 | 0 | 20 | 0 |
| The user temporarily empties its mind to forget its concerns. It sharply raises the user’s Sp. Def stat. | |||||||
| 22 | Water Pulse | ![]() |
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60 | 100 | 20 | 20 |
| The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||
| 26 | Magnitude | ![]() |
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1 | 100 | 30 | 0 |
| The user looses a ground-shaking quake affecting everyone in battle. Its power varies. | |||||||
| 31 | Rest | ![]() |
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0 | 0 | 10 | 0 |
| The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | |||||||
| 31 | Snore | ![]() |
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40 | 100 | 15 | 30 |
| An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |||||||
| 35 | Aqua Tail | ![]() |
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90 | 90 | 10 | 0 |
| The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |||||||
| 39 | Earthquake | ![]() |
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100 | 100 | 10 | 0 |
| The user sets off an earthquake that hits all the Pokémon in the battle. | |||||||
| 43 | Future Sight | ![]() |
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80 | 90 | 15 | 0 |
| Two turns after this move is used, the foe is attacked with a hunk of psychic energy. | |||||||
| 47 | Fissure | ![]() |
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1 | 30 | 5 | 0 |
| The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits. | |||||||
Technical and Hidden Machines |
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|---|---|---|---|---|---|---|---|
TM/HM |
Name |
Type |
Category |
Power |
Accuracy |
Power Points |
% Effect |
Description |
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| TM03 | Water Pulse | ![]() |
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60 | 100 | 20 | 20 |
| The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||
| TM06 | Toxic | ![]() |
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0 | 85 | 10 | 0 |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||
| TM07 | Hail | ![]() |
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0 | 0 | 10 | 0 |
| The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||
| TM10 | Hidden Power | ![]() |
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1 | 100 | 15 | 0 |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||
| TM13 | Ice Beam | ![]() |
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95 | 100 | 10 | 10 |
| The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||
| TM14 | Blizzard | ![]() |
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120 | 70 | 5 | 10 |
| A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |||||||
| TM17 | Protect | ![]() |
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0 | 0 | 10 | 0 |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||
| TM18 | Rain Dance | ![]() |
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0 | 0 | 5 | 0 |
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||
| TM21 | Frustration | ![]() |
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1 | 100 | 20 | 0 |
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||
| TM26 | Earthquake | ![]() |
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100 | 100 | 10 | 0 |
| The user sets off an earthquake that hits all the Pokémon in the battle. | |||||||
| TM27 | Return | ![]() |
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1 | 100 | 20 | 0 |
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||
| TM32 | Double Team | ![]() |
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0 | 0 | 15 | 0 |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||
| TM37 | Sandstorm | ![]() |
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0 | 0 | 10 | 0 |
| A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | |||||||
| TM39 | Rock Tomb | ![]() |
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50 | 80 | 10 | 100 |
| Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement. | |||||||
| TM42 | Facade | ![]() |
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70 | 100 | 20 | 0 |
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||
| TM43 | Secret Power | ![]() |
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70 | 100 | 20 | 30 |
| The user attacks with a secret power. Its added effects vary depending on the user’s environment. | |||||||
| TM44 | Rest | ![]() |
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0 | 0 | 10 | 0 |
| The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | |||||||
| TM45 | Attract | ![]() |
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0 | 100 | 15 | 0 |
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||
| TM58 | Endure | ![]() |
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0 | 0 | 10 | 0 |
| The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |||||||
| TM78 | Captivate | ![]() |
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0 | 100 | 20 | 0 |
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||
| TM82 | Sleep Talk | ![]() |
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0 | 0 | 10 | 0 |
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||
| TM83 | Natural Gift | ![]() |
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1 | 100 | 15 | 0 |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||
| TM87 | Swagger | ![]() |
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0 | 90 | 15 | 0 |
| The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | |||||||
| TM90 | Substitute | ![]() |
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0 | 0 | 10 | 0 |
| The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | |||||||
| HM03 | Surf | ![]() |
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95 | 100 | 15 | 0 |
| It swamps the entire battlefield with a giant wave. It can also be used for crossing water. | |||||||
| HM07 | Waterfall | ![]() |
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80 | 100 | 15 | 20 |
| The user charges the foe at an awesome speed. It can also be used to climb a waterfall. | |||||||
Egg moves |
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|---|---|---|---|---|---|---|---|
Level |
Name |
Type |
Category |
Power |
Accuracy |
Power Points |
% Effect |
Description |
|||||||
| -- | Take Down | ![]() |
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90 | 85 | 20 | 0 |
| A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | |||||||
| -- | Thrash | ![]() |
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90 | 100 | 20 | 0 |
| The user rampages and attacks for two to three turns. It then becomes confused, however. | |||||||
| -- | Hydro Pump | ![]() |
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120 | 80 | 5 | 0 |
| The foe is blasted by a huge volume of water launched under great pressure. | |||||||
| -- | Flail | ![]() |
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1 | 100 | 15 | 0 |
| The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | |||||||
| -- | Spark | ![]() |
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65 | 100 | 20 | 30 |
| The user throws an electrically charged tackle at the foe. It may also leave the target paralyzed. | |||||||
| -- | Whirlpool | ![]() |
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15 | 70 | 15 | 0 |
| The user traps the foe inside a fast, vicious whirlpool that lasts for two to five turns. | |||||||
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