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Dex Entry

#015 Beedrill

pokemon art

Flavor Text


Heart Gold
It can take down any opponent with its powerful poison stingers. It sometimes attacks in swarms.
Soul Silver
It has three poison barbs. The barb on its tail secretes the most powerful poison.

Name

English
Beedrill
Japanese
Spear
French
Dardagnan
German
Bibor

Number

National
Sinnoh
Hoenn
15 217

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Sprites

Evolutions

== Level 7 ==>
== Level 10 ==>

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General

Height
3 feet, 3 inches
Type
BUG
Weight
65.0 lbs BUG
Gender Ratio
Male
50%
Egg Groups
BUG
Female
50%
Species
Poison Bee
Color Group
YELLOW
Steps to Hatch
3,840
Base Happiness
70
Catch Rate
45
Experience Obtained
159
Experience Rate
MEDIUM FAST
Level 100 Experience
1,000,000
Wild Hold Items
5%
Poison Barb
50%
None

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Ability

Swarm
Powers up Bug-type moves in a pinch.

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Stats

HP
Attack
Defense
Special Attack
Special Defense
Speed
Base Stats
65 80 40 45 80 75
Max Stats
334 285 197 208 285 274
EVs Obtained
0 2 0 0 1 0

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Moves

Level-Up Moves TM Moves Egg Moves

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Level-Up Moves

Level
Name
Type
Category
Power
Accuracy
Power Points
% Effect
Description
1 Fury Attack NORMAL Physical 15 85 20 0
The foe is jabbed repeatedly with a horn or beak two to five times in a row.

10 Fury Attack NORMAL Physical 15 85 20 0
The foe is jabbed repeatedly with a horn or beak two to five times in a row.

13 Focus Energy NORMAL Other 0 0 30 0
The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.

16 Twineedle BUG Physical 25 100 20 20
The foe is stabbed twice by a pair of stingers. It may also poison the target.

19 Rage NORMAL Physical 20 100 20 0
While this move is in use, it gains attack power each time the user is hit in battle.

22 Pursuit DARK Physical 40 100 20 0
An attack move that inflicts double damage if used on a foe that is switching out of battle.

25 Toxic Spikes POISON Other 0 0 20 0
The user lays a trap of poison spikes at the foe’s feet. They poison foes that switch into battle.

28 Pin Missile BUG Physical 14 85 20 0
Sharp pins are shot at the foe in rapid succession. They hit two to five times in a row.

31 Agility PSYCHIC Other 0 0 30 0
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.

34 Assurance DARK Physical 50 100 10 0
If the foe has already taken some damage in the same turn, this attack’s power is doubled.

37 Poison Jab POISON Physical 80 100 20 30
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.

40 Endeavor NORMAL Physical 1 100 5 0
An attack move that cuts down the foe’s HP to equal the user’s HP.

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Technical and Hidden Machines

TM/HM
Name
Type
Category
Power
Accuracy
Power Points
% Effect
Description
TM06 Toxic POISON Other 0 85 10 0
A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10 Hidden Power NORMAL Special 1 100 15 0
A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11 Sunny Day FIRE Other 0 0 5 0
The user intensifies the sun for five turns, powering up Fire-type moves.

TM15 Hyper Beam NORMAL Special 150 90 5 0
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17 Protect NORMAL Other 0 0 10 0
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM19 Giga Drain GRASS Special 60 100 10 0
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

TM21 Frustration NORMAL Physical 1 100 20 0
A full-power attack that grows more powerful the less the user likes its Trainer.

TM22 SolarBeam GRASS Special 120 100 10 0
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

TM27 Return NORMAL Physical 1 100 20 0
A full-power attack that grows more powerful the more the user likes its Trainer.

TM31 Brick Break FIGHTING Physical 75 100 15 0
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.

TM32 Double Team NORMAL Other 0 0 15 0
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM36 Sludge Bomb POISON Special 90 100 10 30
The user attacks by hurling filthy sludge at the foe. It may also poison the target.

TM40 Aerial Ace FLYING Physical 60 0 20 0
The user confounds the foe with speed, then slashes. The attack lands without fail.

TM42 Facade NORMAL Physical 70 100 20 0
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

TM43 Secret Power NORMAL Physical 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user’s environment.

TM44 Rest PSYCHIC Other 0 0 10 0
The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45 Attract NORMAL Other 0 100 15 0
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.

TM46 Thief DARK Physical 40 100 10 0
The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.

TM51 Roost FLYING Other 0 0 10 0
The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

TM54 False Swipe NORMAL Physical 40 100 40 0
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.

TM58 Endure NORMAL Other 0 0 10 0
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.

TM62 Silver Wind BUG Special 60 100 5 10
The foe is attacked with powdery scales blown by wind. It may also raise all the user’s stats.

TM66 Payback DARK Physical 50 100 10 0
If the user can use this attack after the foe attacks, its power is doubled.

TM68 Giga Impact NORMAL Physical 150 90 5 0
The user charges at the foe using every bit of its power. The user must rest on the next turn.

TM70 Flash NORMAL Other 0 100 20 0
The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves.

TM75 Swords Dance NORMAL Other 0 0 30 0
A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

TM78 Captivate NORMAL Other 0 100 20 0
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

TM81 X-Scissor BUG Physical 80 100 15 0
The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.

TM82 Sleep Talk NORMAL Other 0 0 10 0
While it is asleep, the user randomly uses one of the moves it knows.

TM83 Natural Gift NORMAL Physical 1 100 15 0
The user draws power to attack by using its held Berry. The Berry determines its type and power.

TM84 Poison Jab POISON Physical 80 100 20 30
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.

TM87 Swagger NORMAL Other 0 90 15 0
The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.

TM89 U-turn BUG Physical 70 100 20 0
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM90 Substitute NORMAL Other 0 0 10 0
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

HM01 Cut NORMAL Physical 50 95 30 0
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.

HM05 Defog FLYING Other 0 0 15 0
Obstacles are moved, reducing the foe’s evasion stat. It can also be used to clear deep fog, etc.

HM06 Rock Smash FIGHTING Physical 40 100 15 50
The user slugs the foe with a shattering punch. It can also smash cracked boulders.

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Egg moves

Level
Name
Type
Category
Power
Accuracy
Power Points
% Effect
Description

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