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Dex Entry

#182 Bellossom

pokemon art

Flavor Text


Heart Gold
BELLOSSOM gather at times and seem to dance. They say that the dance is a ritual to summon the sun.
Soul Silver
Plentiful in the tropics. When it dances, its petals rub together and make a pleasant ringing sound.

Name

English
Bellossom
Japanese
Kireihana
French
Joliflor
German
Blubella

Number

National
Sinnoh
Hoenn
182 91

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Sprites

Evolutions

== Level 21 ==>
== Leaf Stone ==>
== Sun Stone ==>

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General

Height
1 feet, 4 inches
Type
GRASS
Weight
12.8 lbs
Gender Ratio
Male
50%
Egg Groups
PLANT
Female
50%
Species
Flower
Color Group
GREEN
Steps to Hatch
5,120
Base Happiness
70
Catch Rate
45
Experience Obtained
184
Experience Rate
MEDIUM SLOW
Level 100 Experience
1,059,860
Wild Hold Items
5%
None
50%
None

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Ability

Chlorophyll
Boosts the Pokémon's Speed in sunshine.

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Stats

HP
Attack
Defense
Special Attack
Special Defense
Speed
Base Stats
75 80 85 90 100 50
Max Stats
354 285 296 307 329 219
EVs Obtained
0 0 0 0 3 0

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Moves

Level-Up Moves TM Moves Egg Moves

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Level-Up Moves

Level
Name
Type
Category
Power
Accuracy
Power Points
% Effect
Description
1 Mega Drain GRASS Special 40 100 15 0
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

1 Sweet Scent NORMAL Other 0 100 20 0
A sweet scent that lowers the foe’s evasiveness. It also lures wild Pokémon if used in grass, etc.

1 Stun Spore GRASS Other 0 75 30 0
The user scatters a cloud of paralyzing powder. It may paralyze the target.

1 Sunny Day FIRE Other 0 0 5 0
The user intensifies the sun for five turns, powering up Fire-type moves.

23 Magical Leaf GRASS Special 60 0 20 0
The user scatters curious leaves that chase the foe. This attack will not miss.

53 Leaf Storm GRASS Special 140 90 5 100
A storm of sharp leaves is whipped up. The attack’s recoil sharply reduces the user’s Sp. Atk stat.

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Technical and Hidden Machines

TM/HM
Name
Type
Category
Power
Accuracy
Power Points
% Effect
Description
TM06 Toxic POISON Other 0 85 10 0
A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM09 Bullet Seed GRASS Physical 10 100 30 0
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.

TM10 Hidden Power NORMAL Special 1 100 15 0
A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11 Sunny Day FIRE Other 0 0 5 0
The user intensifies the sun for five turns, powering up Fire-type moves.

TM15 Hyper Beam NORMAL Special 150 90 5 0
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17 Protect NORMAL Other 0 0 10 0
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM19 Giga Drain GRASS Special 60 100 10 0
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

TM20 Safeguard NORMAL Other 0 0 25 0
The user creates a protective field that prevents status problems for five turns.

TM21 Frustration NORMAL Physical 1 100 20 0
A full-power attack that grows more powerful the less the user likes its Trainer.

TM22 SolarBeam GRASS Special 120 100 10 0
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

TM27 Return NORMAL Physical 1 100 20 0
A full-power attack that grows more powerful the more the user likes its Trainer.

TM32 Double Team NORMAL Other 0 0 15 0
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM36 Sludge Bomb POISON Special 90 100 10 30
The user attacks by hurling filthy sludge at the foe. It may also poison the target.

TM42 Facade NORMAL Physical 70 100 20 0
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

TM43 Secret Power NORMAL Physical 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user’s environment.

TM44 Rest PSYCHIC Other 0 0 10 0
The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45 Attract NORMAL Other 0 100 15 0
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.

TM53 Energy Ball GRASS Special 80 100 10 10
The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def.

TM56 Fling DARK Physical 1 100 10 0
The user flings its held item at the foe to attack. Its power and effects depend on the item.

TM58 Endure NORMAL Other 0 0 10 0
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.

TM60 Drain Punch FIGHTING Physical 60 100 5 0
An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

TM68 Giga Impact NORMAL Physical 150 90 5 0
The user charges at the foe using every bit of its power. The user must rest on the next turn.

TM70 Flash NORMAL Other 0 100 20 0
The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves.

TM75 Swords Dance NORMAL Other 0 0 30 0
A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

TM78 Captivate NORMAL Other 0 100 20 0
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

TM82 Sleep Talk NORMAL Other 0 0 10 0
While it is asleep, the user randomly uses one of the moves it knows.

TM83 Natural Gift NORMAL Physical 1 100 15 0
The user draws power to attack by using its held Berry. The Berry determines its type and power.

TM86 Grass Knot GRASS Special 1 100 20 0
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.

TM87 Swagger NORMAL Other 0 90 15 0
The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.

TM90 Substitute NORMAL Other 0 0 10 0
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

HM01 Cut NORMAL Physical 50 95 30 0
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.

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Egg moves

Level
Name
Type
Category
Power
Accuracy
Power Points
% Effect
Description
-- Swords Dance NORMAL Other 0 0 30 0
A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

-- Razor Leaf GRASS Physical 55 95 25 0
A sharp-edged leaf is launched to slash at the foe. It has a high critical-hit ratio.

-- Flail NORMAL Physical 1 100 15 0
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.

-- Charm NORMAL Other 0 100 20 0
The user charmingly stares at the foe, making it less wary. The target’s Attack is sharply lowered.

-- Synthesis GRASS Other 0 0 5 0
The user restores its own HP. The amount of HP regained varies with the weather.

-- Ingrain GRASS Other 0 0 20 0
The user lays roots that restore HP on every turn. Because it is rooted, it can’t switch out.

-- Tickle NORMAL Other 0 100 20 0
The user tickles the foe into laughing, reducing its Attack and Defense stats.

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