Dex Entry
#069 Bellsprout

Flavor Text
Heart Gold |
Even though its body is extremely skinny, it is blindingly fast when catching its prey. |
Soul Silver |
It plants its feet deep underground to replenish water. It can’t escape its enemy while it’s rooted. |
Name
English |
Bellsprout |
Japanese |
Madatsubomi |
French |
Chetiflor |
German |
Knofensa |
Number
National |
Sinnoh |
Hoenn |
| 69 | 250 |
Sprites
|
|
|
General
Height |
2 feet, 4 inches | Type |
![]() |
|
Weight |
8.8 lbs |
![]() |
||
Gender Ratio |
Male |
50% | Egg Groups |
PLANT |
Female |
50% | |||
Species |
Flower | Color Group |
GREEN | |
Steps to Hatch |
5,120 | Base Happiness |
70 | |
Catch Rate |
255 | Experience Obtained |
84 |
Experience Rate |
MEDIUM SLOW | Level 100 Experience |
1,059,860 |
Wild Hold Items |
5% |
None |
50% |
None |
Chlorophyll | Boosts the Pokémon's Speed in sunshine. |
Stats
HP |
Attack |
Defense |
Special Attack |
Special Defense |
Speed |
|
Base Stats |
50 | 75 | 35 | 70 | 30 | 40 |
Max Stats |
304 | 274 | 186 | 263 | 175 | 197 |
EVs Obtained |
0 | 1 | 0 | 0 | 0 | 0 |
Moves
Level-Up Moves |
|||||||
|---|---|---|---|---|---|---|---|
Level |
Name |
Type |
Category |
Power |
Accuracy |
Power Points |
% Effect |
Description |
|||||||
| 1 | Vine Whip | ![]() |
![]() |
35 | 100 | 15 | 0 |
| The foe is struck with slender, whiplike vines to inflict damage. | |||||||
| 7 | Growth | ![]() |
![]() |
0 | 0 | 40 | 0 |
| The user’s body is forced to grow all at once. It raises the Sp. Atk stat. | |||||||
| 11 | Wrap | ![]() |
![]() |
15 | 85 | 20 | 0 |
| A long body or vines are used to wrap and squeeze the foe for two to five turns. | |||||||
| 13 | Sleep Powder | ![]() |
![]() |
0 | 75 | 15 | 0 |
| The user scatters a big cloud of sleep- inducing dust around the foe. | |||||||
| 15 | PoisonPowder | ![]() |
![]() |
0 | 75 | 35 | 0 |
| A cloud of poisonous dust is scattered on the foe. It may poison the target. | |||||||
| 17 | Stun Spore | ![]() |
![]() |
0 | 75 | 30 | 0 |
| The user scatters a cloud of paralyzing powder. It may paralyze the target. | |||||||
| 23 | Acid | ![]() |
![]() |
40 | 100 | 30 | 10 |
| The foe is attacked with a spray of harsh acid. It may also lower the target’s Sp. Def stat. | |||||||
| 27 | Knock Off | ![]() |
![]() |
20 | 100 | 20 | 0 |
| The user slaps down the foe’s held item, preventing the item from being used during the battle. | |||||||
| 29 | Sweet Scent | ![]() |
![]() |
0 | 100 | 20 | 0 |
| A sweet scent that lowers the foe’s evasiveness. It also lures wild Pokémon if used in grass, etc. | |||||||
| 35 | Gastro Acid | ![]() |
![]() |
0 | 100 | 10 | 0 |
| The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe’s ability. | |||||||
| 39 | Razor Leaf | ![]() |
![]() |
55 | 95 | 25 | 0 |
| A sharp-edged leaf is launched to slash at the foe. It has a high critical-hit ratio. | |||||||
| 41 | Slam | ![]() |
![]() |
80 | 75 | 20 | 0 |
| The foe is slammed with a long tail, vines, etc., to inflict damage. | |||||||
| 47 | Wring Out | ![]() |
![]() |
1 | 100 | 5 | 0 |
| The user powerfully wrings the foe. The more HP the foe has, the greater this attack’s power. | |||||||
Technical and Hidden Machines |
|||||||
|---|---|---|---|---|---|---|---|
TM/HM |
Name |
Type |
Category |
Power |
Accuracy |
Power Points |
% Effect |
Description |
|||||||
| TM06 | Toxic | ![]() |
![]() |
0 | 85 | 10 | 0 |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||
| TM09 | Bullet Seed | ![]() |
![]() |
10 | 100 | 30 | 0 |
| The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession. | |||||||
| TM10 | Hidden Power | ![]() |
![]() |
1 | 100 | 15 | 0 |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||
| TM11 | Sunny Day | ![]() |
![]() |
0 | 0 | 5 | 0 |
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||
| TM17 | Protect | ![]() |
![]() |
0 | 0 | 10 | 0 |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||
| TM19 | Giga Drain | ![]() |
![]() |
60 | 100 | 10 | 0 |
| A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. | |||||||
| TM21 | Frustration | ![]() |
![]() |
1 | 100 | 20 | 0 |
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||
| TM22 | SolarBeam | ![]() |
![]() |
120 | 100 | 10 | 0 |
| A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||
| TM27 | Return | ![]() |
![]() |
1 | 100 | 20 | 0 |
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||
| TM32 | Double Team | ![]() |
![]() |
0 | 0 | 15 | 0 |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||
| TM36 | Sludge Bomb | ![]() |
![]() |
90 | 100 | 10 | 30 |
| The user attacks by hurling filthy sludge at the foe. It may also poison the target. | |||||||
| TM42 | Facade | ![]() |
![]() |
70 | 100 | 20 | 0 |
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||
| TM43 | Secret Power | ![]() |
![]() |
70 | 100 | 20 | 30 |
| The user attacks with a secret power. Its added effects vary depending on the user’s environment. | |||||||
| TM44 | Rest | ![]() |
![]() |
0 | 0 | 10 | 0 |
| The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | |||||||
| TM45 | Attract | ![]() |
![]() |
0 | 100 | 15 | 0 |
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||
| TM46 | Thief | ![]() |
![]() |
40 | 100 | 10 | 0 |
| The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item. | |||||||
| TM53 | Energy Ball | ![]() |
![]() |
80 | 100 | 10 | 10 |
| The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def. | |||||||
| TM58 | Endure | ![]() |
![]() |
0 | 0 | 10 | 0 |
| The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |||||||
| TM70 | Flash | ![]() |
![]() |
0 | 100 | 20 | 0 |
| The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves. | |||||||
| TM75 | Swords Dance | ![]() |
![]() |
0 | 0 | 30 | 0 |
| A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat. | |||||||
| TM78 | Captivate | ![]() |
![]() |
0 | 100 | 20 | 0 |
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||
| TM82 | Sleep Talk | ![]() |
![]() |
0 | 0 | 10 | 0 |
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||
| TM83 | Natural Gift | ![]() |
![]() |
1 | 100 | 15 | 0 |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||
| TM86 | Grass Knot | ![]() |
![]() |
1 | 100 | 20 | 0 |
| The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | |||||||
| TM87 | Swagger | ![]() |
![]() |
0 | 90 | 15 | 0 |
| The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | |||||||
| TM90 | Substitute | ![]() |
![]() |
0 | 0 | 10 | 0 |
| The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | |||||||
| HM01 | Cut | ![]() |
![]() |
50 | 95 | 30 | 0 |
| The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. | |||||||
Egg moves |
|||||||
|---|---|---|---|---|---|---|---|
Level |
Name |
Type |
Category |
Power |
Accuracy |
Power Points |
% Effect |
Description |
|||||||
| -- | Swords Dance | ![]() |
![]() |
0 | 0 | 30 | 0 |
| A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat. | |||||||
| -- | Reflect | ![]() |
![]() |
0 | 0 | 20 | 0 |
| A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | |||||||
| -- | Leech Life | ![]() |
![]() |
20 | 100 | 15 | 0 |
| A blood-draining attack. The user’s HP is restored by half the damage taken by the target. | |||||||
| -- | Encore | ![]() |
![]() |
0 | 100 | 5 | 0 |
| The user compels the foe to keep using only the move it last used for two to six turns. | |||||||
| -- | Synthesis | ![]() |
![]() |
0 | 0 | 5 | 0 |
| The user restores its own HP. The amount of HP regained varies with the weather. | |||||||
| -- | Ingrain | ![]() |
![]() |
0 | 0 | 20 | 0 |
| The user lays roots that restore HP on every turn. Because it is rooted, it can’t switch out. | |||||||
| -- | Tickle | ![]() |
![]() |
0 | 100 | 20 | 0 |
| The user tickles the foe into laughing, reducing its Attack and Defense stats. | |||||||
| -- | Magical Leaf | ![]() |
![]() |
60 | 0 | 20 | 0 |
| The user scatters curious leaves that chase the foe. This attack will not miss. | |||||||
| -- | Worry Seed | ![]() |
![]() |
0 | 100 | 10 | 0 |
| A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. | |||||||
© 2008-2010 Qbone is in no way affiliated with Nintendo or GameFreak. All rights reserved.





























