Dex Entry
#399 Bidoof

Flavor Text
Heart Gold |
It lives in groups by the water. It chews up boulders and trees around its nest with its incisors. |
Soul Silver |
It lives in groups by the water. It chews up boulders and trees around its nest with its incisors. |
Name
English |
Bidoof |
Japanese |
Bippa |
French |
Keunotor |
German |
Bidiza |
Number
National |
Sinnoh |
Hoenn |
| 399 | 13 |
Sprites
|
|
|
General
Height |
1 feet, 8 inches | Type |
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|
Weight |
44.1 lbs | |||
Gender Ratio |
Male |
50% | Egg Groups |
WATER 1 |
Female |
50% | GROUND | ||
Species |
Plump Mouse | Color Group |
BROWN | |
Steps to Hatch |
3,840 | Base Happiness |
70 | |
Catch Rate |
255 | Experience Obtained |
58 |
Experience Rate |
MEDIUM FAST | Level 100 Experience |
1,000,000 |
Wild Hold Items |
5% |
None |
50% |
None |
Simple | The Pokémon is prone to wild stat changes. |
Unaware | Ignores any change in ability by the foe. |
Stats
HP |
Attack |
Defense |
Special Attack |
Special Defense |
Speed |
|
Base Stats |
59 | 45 | 40 | 35 | 40 | 31 |
Max Stats |
322 | 208 | 197 | 186 | 197 | 178 |
EVs Obtained |
1 | 0 | 0 | 0 | 0 | 0 |
Moves
Level-Up Moves |
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|---|---|---|---|---|---|---|---|
Level |
Name |
Type |
Category |
Power |
Accuracy |
Power Points |
% Effect |
Description |
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| 1 | Tackle | ![]() |
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35 | 95 | 35 | 0 |
| A physical attack in which the user charges and slams into the foe with its whole body. | |||||||
| 5 | Growl | ![]() |
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0 | 100 | 40 | 0 |
| The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered. | |||||||
| 9 | Defense Curl | ![]() |
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0 | 0 | 40 | 0 |
| The user curls up to conceal weak spots and raise its Defense stat. | |||||||
| 13 | Rollout | ![]() |
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30 | 90 | 20 | 0 |
| The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | |||||||
| 17 | Headbutt | ![]() |
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70 | 100 | 15 | 30 |
| The user sticks its head out and rams straight forward. It may make the foe flinch. | |||||||
| 21 | Hyper Fang | ![]() |
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80 | 90 | 15 | 10 |
| The user bites hard on the foe with its sharp front fangs. It may also make the target flinch. | |||||||
| 25 | Yawn | ![]() |
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0 | 0 | 10 | 0 |
| The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. | |||||||
| 29 | Amnesia | ![]() |
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0 | 0 | 20 | 0 |
| The user temporarily empties its mind to forget its concerns. It sharply raises the user’s Sp. Def stat. | |||||||
| 33 | Take Down | ![]() |
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90 | 85 | 20 | 0 |
| A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | |||||||
| 37 | Super Fang | ![]() |
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1 | 90 | 10 | 0 |
| The user chomps hard on the foe with its sharp front fangs. It cuts the target’s HP to half. | |||||||
| 41 | Superpower | ![]() |
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120 | 100 | 5 | 0 |
| The user attacks the foe with great power. However, it also lowers the user’s Attack and Defense. | |||||||
Technical and Hidden Machines |
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|---|---|---|---|---|---|---|---|
TM/HM |
Name |
Type |
Category |
Power |
Accuracy |
Power Points |
% Effect |
Description |
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| TM06 | Toxic | ![]() |
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0 | 85 | 10 | 0 |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||
| TM10 | Hidden Power | ![]() |
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1 | 100 | 15 | 0 |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||
| TM11 | Sunny Day | ![]() |
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0 | 0 | 5 | 0 |
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||
| TM12 | Taunt | ![]() |
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0 | 100 | 20 | 0 |
| The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | |||||||
| TM13 | Ice Beam | ![]() |
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95 | 100 | 10 | 10 |
| The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||
| TM14 | Blizzard | ![]() |
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120 | 70 | 5 | 10 |
| A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |||||||
| TM17 | Protect | ![]() |
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0 | 0 | 10 | 0 |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||
| TM18 | Rain Dance | ![]() |
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0 | 0 | 5 | 0 |
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||
| TM21 | Frustration | ![]() |
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1 | 100 | 20 | 0 |
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||
| TM23 | Iron Tail | ![]() |
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100 | 75 | 15 | 30 |
| The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat. | |||||||
| TM24 | Thunderbolt | ![]() |
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95 | 100 | 15 | 10 |
| A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | |||||||
| TM25 | Thunder | ![]() |
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120 | 70 | 10 | 30 |
| A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | |||||||
| TM27 | Return | ![]() |
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1 | 100 | 20 | 0 |
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||
| TM28 | Dig | ![]() |
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80 | 100 | 10 | 0 |
| The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |||||||
| TM30 | Shadow Ball | ![]() |
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80 | 100 | 15 | 20 |
| The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat. | |||||||
| TM32 | Double Team | ![]() |
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0 | 0 | 15 | 0 |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||
| TM34 | Shock Wave | ![]() |
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60 | 0 | 20 | 0 |
| The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |||||||
| TM42 | Facade | ![]() |
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70 | 100 | 20 | 0 |
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||
| TM43 | Secret Power | ![]() |
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70 | 100 | 20 | 30 |
| The user attacks with a secret power. Its added effects vary depending on the user’s environment. | |||||||
| TM44 | Rest | ![]() |
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0 | 0 | 10 | 0 |
| The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | |||||||
| TM45 | Attract | ![]() |
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0 | 100 | 15 | 0 |
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||
| TM46 | Thief | ![]() |
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40 | 100 | 10 | 0 |
| The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item. | |||||||
| TM57 | Charge Beam | ![]() |
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50 | 90 | 10 | 70 |
| The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat. | |||||||
| TM58 | Endure | ![]() |
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0 | 0 | 10 | 0 |
| The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |||||||
| TM73 | Thunder Wave | ![]() |
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0 | 100 | 20 | 0 |
| A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||
| TM76 | Stealth Rock | ![]() |
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0 | 0 | 20 | 0 |
| The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. | |||||||
| TM78 | Captivate | ![]() |
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0 | 100 | 20 | 0 |
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||
| TM82 | Sleep Talk | ![]() |
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0 | 0 | 10 | 0 |
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||
| TM83 | Natural Gift | ![]() |
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1 | 100 | 15 | 0 |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||
| TM86 | Grass Knot | ![]() |
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1 | 100 | 20 | 0 |
| The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | |||||||
| TM87 | Swagger | ![]() |
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0 | 90 | 15 | 0 |
| The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | |||||||
| TM88 | Pluck | ![]() |
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60 | 100 | 20 | 0 |
| The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. | |||||||
| TM90 | Substitute | ![]() |
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0 | 0 | 10 | 0 |
| The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | |||||||
| HM01 | Cut | ![]() |
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50 | 95 | 30 | 0 |
| The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. | |||||||
| HM06 | Rock Smash | ![]() |
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40 | 100 | 15 | 50 |
| The user slugs the foe with a shattering punch. It can also smash cracked boulders. | |||||||
Egg moves |
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|---|---|---|---|---|---|---|---|
Level |
Name |
Type |
Category |
Power |
Accuracy |
Power Points |
% Effect |
Description |
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| -- | Double-Edge | ![]() |
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120 | 100 | 15 | 0 |
| A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | |||||||
| -- | Quick Attack | ![]() |
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40 | 100 | 30 | 0 |
| The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | |||||||
| -- | Defense Curl | ![]() |
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0 | 0 | 40 | 0 |
| The user curls up to conceal weak spots and raise its Defense stat. | |||||||
| -- | Fury Swipes | ![]() |
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18 | 80 | 15 | 0 |
| The foe is raked with sharp claws or scythes for two to five times in quick succession. | |||||||
| -- | Rollout | ![]() |
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30 | 90 | 20 | 0 |
| The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | |||||||
| -- | Odor Sleuth | ![]() |
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0 | 0 | 40 | 0 |
| Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | |||||||
| -- | Water Sport | ![]() |
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0 | 0 | 15 | 0 |
| The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. | |||||||
| -- | Aqua Tail | ![]() |
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90 | 90 | 10 | 0 |
| The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |||||||
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